panhui 2 lat temu
rodzic
commit
73b248dd5b

BIN
src/assets/game/assets/Basic Grass Biom things 1.png


BIN
src/assets/game/assets/Basic Plants.png


+ 5 - 0
src/game/scenes/BootScene.ts

@@ -19,6 +19,9 @@ import taiga_resources from '@/assets/game/assets/taiga_ [resources].png'
 import forestVillageObjects_ from '@/assets/game/assets/forestVillageObjects_.png'
 import forestPath_ from '@/assets/game/assets/forestPath_.png'
 import grass from '@/assets/game/assets/grass.png'
+import Basic_Grass_Biom_things_1 from '@/assets/game/assets/Basic Grass Biom things 1.png'
+import Basic_Plants from '@/assets/game/assets/Basic Plants.png'
+
 
 import redHouse_1_0 from '@/assets/game/assets/buildings_/redHouse_1_0.png'
 import redHouse_1_0Json from '@/assets/game/assets/buildings_/redHouse_1_0.json'
@@ -45,6 +48,8 @@ export default class BootScene extends Scene {
         this.load.image('taiga_resources', taiga_resources)
         this.load.image('forestVillageObjects_', forestVillageObjects_)
         this.load.image('forestPath_', forestPath_)
+        this.load.image('Basic_Grass_Biom_things_1', Basic_Grass_Biom_things_1)
+        this.load.image('Basic_Plants', Basic_Plants)
         this.load.image('grass', grass)
         this.load.atlas('Isabella_Rodriguez', Isabella_Rodriguez, atlas)
         this.load.atlas('Tamara_Taylor', Tamara_Taylor, atlas)

+ 13 - 2
src/game/scenes/PlayScene.ts

@@ -73,7 +73,7 @@ export default class PlayScene extends Scene {
             wait: false,
             sprite: null,
             paths: []
-        },
+        }
     }
 
     create() {
@@ -94,6 +94,12 @@ export default class PlayScene extends Scene {
         const taiga_resources = this.map.addTilesetImage('taiga_ [resources]', 'taiga_resources')
         const forestVillageObjects_ = this.map.addTilesetImage('forestVillageObjects_', 'forestVillageObjects_')
         const forestPath_ = this.map.addTilesetImage('forestPath_', 'forestPath_')
+        const Basic_Grass_Biom_things_1 = this.map.addTilesetImage(
+            'Basic Grass Biom things 1',
+            'Basic_Grass_Biom_things_1'
+        )
+
+        const Basic_Plants = this.map.addTilesetImage('Basic Plants', 'Basic_Plants')
         this.map.createLayer(
             'wall',
             [
@@ -107,7 +113,12 @@ export default class PlayScene extends Scene {
             0,
             0
         )
-        this.map.createLayer('house', [forestVillageStructures_stallsWatchtower, forestVillageObjects_], 0, 0)
+        this.map.createLayer(
+            'house',
+            [forestVillageStructures_stallsWatchtower, forestVillageObjects_, Basic_Grass_Biom_things_1, Basic_Plants],
+            0,
+            0
+        )
 
         Object.keys(this.personInfo).forEach((key: string, index: number) => {
             console.log([...this.map.objects][index].objects)