import 'package:json_annotation/json_annotation.dart'; import 'UserInfo.dart'; import 'GameInfo.dart'; import 'HouseInfo.dart'; part 'PlayerInfo.g.dart'; @JsonSerializable() class PlayerInfo { PlayerInfo( this.id, this.houseId, this.userId, this.statusFlag, this.userInfo,this.bonus,this.gameInfo,this.houseInfo,this.rank,this.houseRank,this.video,this.platinum,this.gold,this.silver,this.bronze,this.medal,this.liveTime,this.score,this.ranking,this.beginTime,this.endTime,this.dataError,this.killNumber,this.needkill); int id; int houseId; //房间id int userId; //用户id int statusFlag; //状态 0加入 1准备 2开始 3结束 4结算 6未比赛 9.解析失败 7.超时 UserInfo userInfo; num bonus;//奖金 GameInfo gameInfo; HouseInfo houseInfo; int rank;//名次 int houseRank;//房间比赛名次 String video;//视频地址 int platinum; //铂金 int gold;//金牌 int silver;//银牌 int bronze;//铜牌 String medal;//奖牌 num liveTime;//存活时间 num score;//评分 int ranking;//是否吃鸡 1吃鸡 int beginTime;//开始比赛时间 int endTime;//结束比赛时间 bool dataError;//数据异常 int killNumber;// int needkill; factory PlayerInfo.fromJson(Map json) => _$PlayerInfoFromJson(json); Map toJson() => _$PlayerInfoToJson(this); // 命名构造函数 PlayerInfo.empty(); String getPlatinum() { return this.platinum.toString(); } String getGold() { return this.gold.toString(); } String getSilver() { return this.silver.toString(); } String getBronze() { return this.bronze.toString(); } @override String toString() { return _$PlayerInfoToJson(this).toString(); } }