HouseInfo.g.dart 2.3 KB

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  1. // GENERATED CODE - DO NOT MODIFY BY HAND
  2. part of 'HouseInfo.dart';
  3. // **************************************************************************
  4. // JsonSerializableGenerator
  5. // **************************************************************************
  6. HouseInfo _$HouseInfoFromJson(Map<String, dynamic> json) {
  7. return HouseInfo(
  8. json['id'] as int,
  9. json['gameId'] as int,
  10. json['userId'] as int,
  11. json['seasonId'] as int,
  12. json['houseName'] as String,
  13. json['houseAbstract'] as String,
  14. json['video'] as String,
  15. json['gameInfo'] == null
  16. ? null
  17. : GameInfo.fromJson(json['gameInfo'] as Map<String, dynamic>),
  18. json['playerNumber'] as int,
  19. json['maxNumber'] as int,
  20. json['bonus'] as int,
  21. json['houseType'] as int,
  22. json['houseLevelInfo'] == null
  23. ? null
  24. : HouseLevel.fromJson(json['houseLevelInfo'] as Map<String, dynamic>),
  25. json['gameHouseId'] as String,
  26. json['gameHousePassword'] as String,
  27. json['statusFlag'] as int,
  28. json['createUser'] as String,
  29. json['beginTime'] as int,
  30. json['createTime'] as int,
  31. json['scoreType'] as int,
  32. json['houseCode'] as String,
  33. json['killnumber'] as int,
  34. json['customerService']==null?null:CustomerService.fromJson(json['customerService'] as Map<String, dynamic>));
  35. }
  36. Map<String, dynamic> _$HouseInfoToJson(HouseInfo instance) => <String, dynamic>{
  37. 'id': instance.id,
  38. 'gameId': instance.gameId,
  39. 'userId': instance.userId,
  40. 'seasonId': instance.seasonId,
  41. 'houseName': instance.houseName,
  42. 'houseAbstract': instance.houseAbstract,
  43. 'video': instance.video,
  44. 'gameInfo': instance.gameInfo,
  45. 'playerNumber': instance.playerNumber,
  46. 'maxNumber': instance.maxNumber,
  47. 'bonus': instance.bonus,
  48. 'houseType': instance.houseType,
  49. 'houseLevelInfo': instance.houseLevel,
  50. 'gameHouseId': instance.gameHouseId,
  51. 'gameHousePassword': instance.gameHousePassword,
  52. 'statusFlag': instance.statusFlag,
  53. 'createUser': instance.createUser,
  54. 'beginTime': instance.beginTime,
  55. 'createTime': instance.createTime,
  56. 'scoreType': instance.scoreType,
  57. 'houseCode': instance.houseCode,
  58. 'killnumber':instance.killnumber,
  59. 'customerService':instance.customerService
  60. };