package com.izouma.nineth.domain; import io.swagger.annotations.ApiModel; import io.swagger.annotations.ApiModelProperty; import lombok.AllArgsConstructor; import lombok.Data; import lombok.NoArgsConstructor; import javax.persistence.Entity; @Data @AllArgsConstructor @NoArgsConstructor @Entity @ApiModel("元宇宙僵尸游戏配置") public class MetaZombie extends BaseEntity { @ApiModelProperty("配置名称") private String name; @ApiModelProperty("僵尸积分") private int zombieIntegral; @ApiModelProperty("僵尸攻击伤害") private int zombieAttackDamage; @ApiModelProperty("僵尸血量") private int zombieBlood; @ApiModelProperty("人类攻击伤害/每发子弹") private int humanAttackDamage; @ApiModelProperty("子弹数") private int bulletNum; @ApiModelProperty("人类血量") private int humanBlood; @ApiModelProperty("特殊僵尸攻击伤害") private int specialZombieAttackDamage; @ApiModelProperty("特殊僵尸血量") private int specialZombieBlood; @ApiModelProperty("特殊僵尸积分") private int specialZombieIntegral; @ApiModelProperty("单局时长") private int singleGameDuration; @ApiModelProperty("单局奖励") private String singleGameAward; }