// // ModelBaseViewController.m // model // // Created by JuYi on 2018/7/16. // Copyright © 2018年 Mine. All rights reserved. // #import "ModelBaseViewController.h" @interface ModelBaseViewController () @end @implementation ModelBaseViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view. [self.navigationController.navigationBar setBackgroundImage:[UIImage imageNamed:@"baise1"] forBarMetrics:(UIBarMetricsDefault)]; UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom]; btn.frame = CGRectMake(0, 0, 40, 40); [btn setImage:[UIImage imageNamed:@"fanhui2"] forState:UIControlStateNormal]; btn.imageEdgeInsets = UIEdgeInsetsMake(0, -20, 0, 0); // backBtn2 [btn addTarget:self action:@selector(backClick) forControlEvents:UIControlEventTouchUpInside]; UIBarButtonItem *leftItem = [[UIBarButtonItem alloc] initWithCustomView:btn]; UIBarButtonItem *nagetiveSpacer = [[UIBarButtonItem alloc]initWithBarButtonSystemItem:UIBarButtonSystemItemFixedSpace target:nil action:nil]; // nagetiveSpacer.width = -12;//这个值可以根据自己需要自己调整 self.navigationItem.leftBarButtonItems = @[nagetiveSpacer, leftItem]; } - (void)backClick { [self.navigationController popViewControllerAnimated:YES]; } - (UIStatusBarStyle)preferredStatusBarStyle{ return UIStatusBarStyleLightContent; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } /* #pragma mark - Navigation // In a storyboard-based application, you will often want to do a little preparation before navigation - (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { // Get the new view controller using [segue destinationViewController]. // Pass the selected object to the new view controller. } */ @end