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- package {
-
- import flash.display.Sprite;
- class InnerBackground extends Sprite {
- private var colour:Number=0;
- private var colour_2:Number=-1;
- private var angle:Number = 90;
-
- function InnerBackground( lv:Array )
- {
- if( lv.inner_background == undefined )
- return;
-
- var vals:Array = lv.inner_background.split(",");
-
- this.colour = _root.get_colour( vals[0] );
-
- trace( this.colour)
-
- if( vals.length > 1 )
- this.colour_2 = _root.get_colour( vals[1] );
-
- if( vals.length > 2 )
- this.angle = Number( vals[2] );
- this.mc = _root.createEmptyMovieClip( "inner_background", _root.getNextHighestDepth() );
-
- // create shadow filter
- var dropShadow = new flash.filters.DropShadowFilter();
- dropShadow.blurX = 5;
- dropShadow.blurY = 5;
- dropShadow.distance = 5;
- dropShadow.angle = 45;
- dropShadow.quality = 2;
- dropShadow.alpha = 0.5;
- // apply shadow filter
-
- // disabled for now...
- //this.mc.filters = [dropShadow];
-
- }
-
- function move( box:Box )
- {
- if( this.mc == undefined )
- return;
-
- this.mc.clear();
- this.mc.lineStyle(1, 0xFFFFFF, 0);
-
- if( this.colour_2 > -1 )
- {
- // Gradients: http://www.lukamaras.com/tutorials/actionscript/gradient-colored-movie-background-actionscript.html
- var fillType:String = "linear";
- var colors:Array = [this.colour, this.colour_2];
- var alphas:Array = [100, 100];
- var ratios:Array = [0, 255];
- var matrix = {matrixType:"box", x:0, y:0, w:box.width, h:box.height, r:this.angle/180*Math.PI};
- this.mc.beginGradientFill(fillType, colors, alphas, ratios, matrix);
- }
- else
- this.mc.beginFill( this.colour, 100);
-
-
- this.mc.moveTo(0, 0);
- this.mc.lineTo(box.width, 0);
- this.mc.lineTo(box.width, box.height);
- this.mc.lineTo(0, box.height);
- this.mc.lineTo(0, 0);
- this.mc.endFill();
- this.mc._x = box.left;
- this.mc._y = box.top;
- }
-
- }
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