dropdown_menu.cpp 7.6 KB

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  1. // This file is part of Desktop App Toolkit,
  2. // a set of libraries for developing nice desktop applications.
  3. //
  4. // For license and copyright information please follow this link:
  5. // https://github.com/desktop-app/legal/blob/master/LEGAL
  6. //
  7. #include "ui/widgets/dropdown_menu.h"
  8. #include <QtGui/QtEvents>
  9. namespace Ui {
  10. DropdownMenu::DropdownMenu(QWidget *parent, const style::DropdownMenu &st) : InnerDropdown(parent, st.wrap)
  11. , _st(st) {
  12. _menu = setOwnedWidget(object_ptr<Menu::Menu>(this, _st.menu));
  13. init();
  14. }
  15. // Not ready with submenus yet.
  16. //DropdownMenu::DropdownMenu(QWidget *parent, QMenu *menu, const style::DropdownMenu &st) : InnerDropdown(parent, st.wrap)
  17. //, _st(st) {
  18. // _menu = setOwnedWidget(object_ptr<Menu>(this, menu, _st.menu));
  19. // init();
  20. //
  21. // for (auto action : actions()) {
  22. // if (auto submenu = action->menu()) {
  23. // auto it = _submenus.insert(action, new DropdownMenu(submenu, st));
  24. // it.value()->deleteOnHide(false);
  25. // }
  26. // }
  27. //}
  28. void DropdownMenu::init() {
  29. InnerDropdown::setHiddenCallback([this] { hideFinish(); });
  30. _menu->resizesFromInner(
  31. ) | rpl::start_with_next([=] {
  32. resizeToContent();
  33. }, _menu->lifetime());
  34. _menu->setActivatedCallback([this](const Menu::CallbackData &data) {
  35. handleActivated(data);
  36. });
  37. _menu->setTriggeredCallback([this](const Menu::CallbackData &data) {
  38. handleTriggered(data);
  39. });
  40. _menu->setKeyPressDelegate([this](int key) { return handleKeyPress(key); });
  41. _menu->setMouseMoveDelegate([this](QPoint globalPosition) { handleMouseMove(globalPosition); });
  42. _menu->setMousePressDelegate([this](QPoint globalPosition) { handleMousePress(globalPosition); });
  43. _menu->setMouseReleaseDelegate([this](QPoint globalPosition) { handleMouseRelease(globalPosition); });
  44. setMouseTracking(true);
  45. hide();
  46. }
  47. not_null<QAction*> DropdownMenu::addAction(
  48. base::unique_qptr<Menu::ItemBase> widget) {
  49. return _menu->addAction(std::move(widget));
  50. }
  51. not_null<QAction*> DropdownMenu::addAction(const QString &text, Fn<void()> callback, const style::icon *icon, const style::icon *iconOver) {
  52. return _menu->addAction(text, std::move(callback), icon, iconOver);
  53. }
  54. not_null<QAction*> DropdownMenu::addSeparator(
  55. const style::MenuSeparator *st) {
  56. return _menu->addSeparator(st);
  57. }
  58. void DropdownMenu::clearActions() {
  59. //for (auto submenu : base::take(_submenus)) {
  60. // delete submenu;
  61. //}
  62. return _menu->clearActions();
  63. }
  64. const std::vector<not_null<QAction*>> &DropdownMenu::actions() const {
  65. return _menu->actions();
  66. }
  67. bool DropdownMenu::empty() const {
  68. return _menu->empty();
  69. }
  70. void DropdownMenu::handleActivated(const Menu::CallbackData &data) {
  71. if (data.source == TriggeredSource::Mouse) {
  72. if (!popupSubmenuFromAction(data)) {
  73. if (auto currentSubmenu = base::take(_activeSubmenu)) {
  74. currentSubmenu->hideMenu(true);
  75. }
  76. }
  77. }
  78. }
  79. void DropdownMenu::handleTriggered(const Menu::CallbackData &data) {
  80. if (!popupSubmenuFromAction(data)) {
  81. hideMenu();
  82. _triggering = true;
  83. data.action->trigger();
  84. _triggering = false;
  85. if (_deleteLater) {
  86. _deleteLater = false;
  87. deleteLater();
  88. }
  89. }
  90. }
  91. // Not ready with submenus yet.
  92. bool DropdownMenu::popupSubmenuFromAction(const Menu::CallbackData &data) {
  93. //if (auto submenu = _submenus.value(action)) {
  94. // if (_activeSubmenu == submenu) {
  95. // submenu->hideMenu(true);
  96. // } else {
  97. // popupSubmenu(submenu, actionTop, source);
  98. // }
  99. // return true;
  100. //}
  101. return false;
  102. }
  103. //void DropdownMenu::popupSubmenu(SubmenuPointer submenu, int actionTop, TriggeredSource source) {
  104. // if (auto currentSubmenu = base::take(_activeSubmenu)) {
  105. // currentSubmenu->hideMenu(true);
  106. // }
  107. // if (submenu) {
  108. // auto menuTopLeft = mapFromGlobal(_menu->mapToGlobal(QPoint(0, 0)));
  109. // auto menuBottomRight = mapFromGlobal(_menu->mapToGlobal(QPoint(_menu->width(), _menu->height())));
  110. // QPoint p(menuTopLeft.x() + (rtl() ? (width() - menuBottomRight.x()) : menuBottomRight.x()), menuTopLeft.y() + actionTop);
  111. // _activeSubmenu = submenu;
  112. // _activeSubmenu->showMenu(geometry().topLeft() + p, this, source);
  113. //
  114. // _menu->setChildShown(true);
  115. // } else {
  116. // _menu->setChildShown(false);
  117. // }
  118. //}
  119. void DropdownMenu::forwardKeyPress(not_null<QKeyEvent*> e) {
  120. if (!handleKeyPress(e->key())) {
  121. _menu->handleKeyPress(e);
  122. }
  123. }
  124. bool DropdownMenu::handleKeyPress(int key) {
  125. if (_activeSubmenu) {
  126. _activeSubmenu->handleKeyPress(key);
  127. return true;
  128. } else if (key == Qt::Key_Escape) {
  129. hideMenu(_parent ? true : false);
  130. return true;
  131. } else if (key == (style::RightToLeft() ? Qt::Key_Right : Qt::Key_Left)) {
  132. if (_parent) {
  133. hideMenu(true);
  134. return true;
  135. }
  136. }
  137. return false;
  138. }
  139. void DropdownMenu::handleMouseMove(QPoint globalPosition) {
  140. if (_parent) {
  141. _parent->forwardMouseMove(globalPosition);
  142. }
  143. }
  144. void DropdownMenu::handleMousePress(QPoint globalPosition) {
  145. if (_parent) {
  146. _parent->forwardMousePress(globalPosition);
  147. } else {
  148. hideMenu();
  149. }
  150. }
  151. void DropdownMenu::handleMouseRelease(QPoint globalPosition) {
  152. if (_parent) {
  153. _parent->forwardMouseRelease(globalPosition);
  154. } else {
  155. hideMenu();
  156. }
  157. }
  158. void DropdownMenu::focusOutEvent(QFocusEvent *e) {
  159. hideMenu();
  160. }
  161. void DropdownMenu::hideEvent(QHideEvent *e) {
  162. if (_deleteOnHide) {
  163. if (_triggering) {
  164. _deleteLater = true;
  165. } else {
  166. deleteLater();
  167. }
  168. }
  169. }
  170. void DropdownMenu::keyPressEvent(QKeyEvent *e) {
  171. forwardKeyPress(e);
  172. }
  173. void DropdownMenu::mouseMoveEvent(QMouseEvent *e) {
  174. forwardMouseMove(e->globalPos());
  175. }
  176. void DropdownMenu::mousePressEvent(QMouseEvent *e) {
  177. forwardMousePress(e->globalPos());
  178. }
  179. void DropdownMenu::hideMenu(bool fast) {
  180. if (isHidden()) return;
  181. if (_parent && !isHiding()) {
  182. _parent->childHiding(this);
  183. }
  184. if (fast) {
  185. hideFast();
  186. } else {
  187. hideAnimated();
  188. if (_parent) {
  189. _parent->hideMenu();
  190. }
  191. }
  192. if (_activeSubmenu) {
  193. _activeSubmenu->hideMenu(fast);
  194. }
  195. }
  196. void DropdownMenu::childHiding(DropdownMenu *child) {
  197. if (_activeSubmenu && _activeSubmenu == child) {
  198. _activeSubmenu = SubmenuPointer();
  199. }
  200. }
  201. void DropdownMenu::hideFinish() {
  202. _menu->clearSelection();
  203. if (const auto onstack = _hiddenCallback) {
  204. onstack();
  205. }
  206. }
  207. // Not ready with submenus yet.
  208. //void DropdownMenu::deleteOnHide(bool del) {
  209. // _deleteOnHide = del;
  210. //}
  211. //void DropdownMenu::popup(const QPoint &p) {
  212. // showMenu(p, nullptr, TriggeredSource::Mouse);
  213. //}
  214. //
  215. //void DropdownMenu::showMenu(const QPoint &p, DropdownMenu *parent, TriggeredSource source) {
  216. // _parent = parent;
  217. //
  218. // auto menuTopLeft = mapFromGlobal(_menu->mapToGlobal(QPoint(0, 0)));
  219. // auto w = p - QPoint(0, menuTopLeft.y());
  220. // auto r = QApplication::desktop()->screenGeometry(p);
  221. // if (rtl()) {
  222. // if (w.x() - width() < r.x() - _padding.left()) {
  223. // if (_parent && w.x() + _parent->width() - _padding.left() - _padding.right() + width() - _padding.right() <= r.x() + r.width()) {
  224. // w.setX(w.x() + _parent->width() - _padding.left() - _padding.right());
  225. // } else {
  226. // w.setX(r.x() - _padding.left());
  227. // }
  228. // } else {
  229. // w.setX(w.x() - width());
  230. // }
  231. // } else {
  232. // if (w.x() + width() - _padding.right() > r.x() + r.width()) {
  233. // if (_parent && w.x() - _parent->width() + _padding.left() + _padding.right() - width() + _padding.right() >= r.x() - _padding.left()) {
  234. // w.setX(w.x() + _padding.left() + _padding.right() - _parent->width() - width() + _padding.left() + _padding.right());
  235. // } else {
  236. // w.setX(r.x() + r.width() - width() + _padding.right());
  237. // }
  238. // }
  239. // }
  240. // if (w.y() + height() - _padding.bottom() > r.y() + r.height()) {
  241. // if (_parent) {
  242. // w.setY(r.y() + r.height() - height() + _padding.bottom());
  243. // } else {
  244. // w.setY(p.y() - height() + _padding.bottom());
  245. // }
  246. // }
  247. // if (w.y() < r.y()) {
  248. // w.setY(r.y());
  249. // }
  250. // move(w);
  251. //
  252. // _menu->setShowSource(source);
  253. //}
  254. DropdownMenu::~DropdownMenu() {
  255. clearActions();
  256. }
  257. } // namespace Ui