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- /*
- This file is part of Telegram Desktop,
- the official desktop application for the Telegram messaging service.
- For license and copyright information please follow this link:
- https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
- */
- #pragma once
- #include "ui/effects/animations.h"
- namespace Ui {
- class FireworksAnimation final {
- public:
- explicit FireworksAnimation(Fn<void()> repaint);
- bool paint(QPainter &p, const QRect &rect);
- private:
- struct Particle {
- enum class Type : uchar {
- Circle,
- Rectangle
- };
- float64 x = 0.;
- float64 y = 0.;
- float64 moveX = 0.;
- float64 moveY = 0.;
- uint16 rotation = 0;
- Type type = Type::Circle;
- uchar color = 0;
- bool right = false;
- uchar size = 0;
- uchar xFinished = 0;
- uchar finishedStart = 0;
- bool finished = false;
- };
- void update(crl::time now);
- void startFall();
- void paintParticle(
- QPainter &p,
- const Particle &particle,
- const QRect &rect);
- void initParticle(Particle &particle, bool falling);
- void updateParticle(Particle &particle, crl::time dt);
- std::vector<Particle> _particles;
- std::vector<QBrush> _brushes;
- Ui::Animations::Basic _animation;
- Fn<void()> _repaint;
- crl::time _lastUpdate = 0;
- float64 _speedCoef = 1.;
- int _fallingDown = 0;
- int _smallSide = 0;
- bool _startedFall = false;
- };
- } // namespace Ui
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