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- /*
- This file is part of Telegram Desktop,
- the official desktop application for the Telegram messaging service.
- For license and copyright information please follow this link:
- https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
- */
- #include "ui/widgets/gradient_round_button.h"
- #include "ui/image/image_prepare.h"
- #include "styles/style_boxes.h"
- namespace Ui {
- GradientButton::GradientButton(QWidget *widget, QGradientStops stops)
- : RippleButton(widget, st::defaultRippleAnimation)
- , _stops(std::move(stops)) {
- }
- void GradientButton::paintEvent(QPaintEvent *e) {
- QPainter p(this);
- validateBg();
- p.drawImage(0, 0, _bg);
- paintGlare(p);
- const auto ripple = QColor(0, 0, 0, 36);
- paintRipple(p, 0, 0, &ripple);
- }
- void GradientButton::paintGlare(QPainter &p) {
- if (!_glare.glare.birthTime) {
- return;
- }
- const auto progress = _glare.progress(crl::now());
- const auto x = (-_glare.width) + (width() + _glare.width * 2) * progress;
- const auto h = height();
- const auto edgeWidth = _glare.width + st::roundRadiusLarge;
- if (x > edgeWidth && x < (width() - edgeWidth)) {
- p.drawTiledPixmap(x, 0, _glare.width, h, _glare.pixmap, 0, 0);
- } else {
- auto frame = QImage(
- QSize(_glare.width, h) * style::DevicePixelRatio(),
- QImage::Format_ARGB32_Premultiplied);
- frame.setDevicePixelRatio(style::DevicePixelRatio());
- frame.fill(Qt::transparent);
- {
- auto q = QPainter(&frame);
- q.drawTiledPixmap(0, 0, _glare.width, h, _glare.pixmap, 0, 0);
- q.setCompositionMode(QPainter::CompositionMode_DestinationIn);
- q.drawImage(-x, 0, _bg, 0, 0);
- }
- p.drawImage(x, 0, frame);
- }
- }
- void GradientButton::validateBg() {
- const auto factor = devicePixelRatio();
- if (!_bg.isNull()
- && (_bg.devicePixelRatio() == factor)
- && (_bg.size() == size() * factor)) {
- return;
- }
- _bg = QImage(size() * factor, QImage::Format_ARGB32_Premultiplied);
- _bg.setDevicePixelRatio(factor);
- auto p = QPainter(&_bg);
- auto gradient = QLinearGradient(QPointF(0, 0), QPointF(width(), 0));
- gradient.setStops(_stops);
- p.fillRect(rect(), gradient);
- p.end();
- _bg = Images::Round(std::move(_bg), ImageRoundRadius::Large);
- }
- void GradientButton::setGlarePaused(bool paused) {
- _glare.paused = paused;
- }
- void GradientButton::validateGlare() {
- _glare.validate(
- st::premiumButtonFg->c,
- [=] { update(); },
- st::gradientButtonGlareTimeout,
- st::gradientButtonGlareDuration);
- }
- void GradientButton::startGlareAnimation() {
- validateGlare();
- }
- } // namespace Ui
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