| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113 |
- // This file is part of Desktop App Toolkit,
- // a set of libraries for developing nice desktop applications.
- //
- // For license and copyright information please follow this link:
- // https://github.com/desktop-app/legal/blob/master/LEGAL
- //
- #pragma once
- class Painter;
- namespace Ui::Paint {
- class Blob {
- public:
- struct Radiuses {
- float min = 0.;
- float max = 0.;
- };
- Blob(int n, float minSpeed = 0, float maxSpeed = 0);
- virtual ~Blob() = default;
- void update(float level, float speedScale, float64 rate);
- void generateBlob();
- void setRadiuses(Radiuses values);
- [[nodiscard]] Radiuses radiuses() const;
- protected:
- struct TwoValues {
- float current = 0.;
- float next = 0.;
- void setNext(float v) {
- current = next;
- next = v;
- }
- };
- struct Segment {
- float progress = 0.;
- float speed = 0.;
- };
- void generateSingleValues(int i);
- virtual void generateTwoValues(int i) = 0;
- virtual Segment &segmentAt(int i) = 0;
- const int _segmentsCount;
- const float _minSpeed;
- const float _maxSpeed;
- const QPen _pen;
- Radiuses _radiuses;
- };
- class RadialBlob final : public Blob {
- public:
- RadialBlob(int n, float minScale, float minSpeed = 0, float maxSpeed = 0);
- void paint(QPainter &p, const QBrush &brush, float outerScale = 1.);
- void update(float level, float speedScale, float64 rate);
- private:
- struct Segment : Blob::Segment {
- Blob::TwoValues radius;
- Blob::TwoValues angle;
- };
- void generateTwoValues(int i) override;
- Blob::Segment &segmentAt(int i) override;
- const float64 _segmentLength;
- const float _minScale;
- const float _segmentAngle;
- const float _angleDiff;
- std::vector<Segment> _segments;
- float64 _scale = 0;
- };
- class LinearBlob final : public Blob {
- public:
- enum class Direction {
- TopDown,
- BottomUp,
- };
- LinearBlob(
- int n,
- Direction direction = Direction::TopDown,
- float minSpeed = 0,
- float maxSpeed = 0);
- void paint(QPainter &p, const QBrush &brush, int width);
- private:
- struct Segment : Blob::Segment {
- Blob::TwoValues radius;
- };
- void generateTwoValues(int i) override;
- Blob::Segment &segmentAt(int i) override;
- const int _topDown;
- std::vector<Segment> _segments;
- };
- } // namespace Ui::Paint
|